For those who need help with the worst kind of problems.
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6 posts • Page 1 of 1
- Posts: 9866
- Joined: 10 Jan 2005, 03:32
- Location: Iowa City, IA
That's right, the existing textures have already been encoded for use in FS, you either have to un-encode them (not sure how on a PC, I have apps on OSX that do it) or get the original paintkit.Carlo wrote:You're opening the texture files, not the paintkit files, which are encoded in a specific way. If you want tor repaint an aircraft, find its paintkit.
Aviation Research Engineer - University of Iowa